no key · no human

GamesIndustry.biz API, RSS and sitemap

Every article GamesIndustry.biz publishes, as JSON, through an open API with no key and no signup. 864 of their articles are indexed right now, refreshed hourly.

United KingdomEnglish#6,577 by volume

Four ways to pull gamesindustry.biz

All four are ours, all four are live, and none of them needs a key.

JSON Search this publisher

Every article we hold from gamesindustry.biz, newest first. Add q= to search inside.

curl -s "https://freenewsapi.ai/v1/search?host=www.gamesindustry.biz&size=20"open it →

RSS Subscribe in any reader

The same articles as an RSS 2.0 feed. Works in Feedly, Inoreader, Thunderbird — anywhere.

curl -s "https://freenewsapi.ai/v1/rss?host=www.gamesindustry.biz&size=50"open it →

JSON Feed For apps

JSON Feed 1.1, the same content in a format apps parse natively.

curl -s "https://freenewsapi.ai/v1/feed.json?host=www.gamesindustry.biz&size=50"open it →

Trimmed For agents

Only the fields an agent needs — title, url, date, language — so the response stays small.

curl -s "https://freenewsapi.ai/v1/search?host=www.gamesindustry.biz&size=20&fields=title,url,published_at,lang"open it →

What this outlet covers, by share of its recent output:

entertainment 50%technology 50%

Call the API

A live request. Paste it into a terminal and GamesIndustry.biz headlines come back as JSON.

bash
curl "https://freenewsapi.ai/v1/search?host=www.gamesindustry.biz&size=5"
864
articles indexed
314
in the last 30 days
14
median per day
1
languages
8880 min
median crawl lag
11.08 → 21.09
archive depth

Publishing volume

Articles per day over the last 29 days. The busiest hour is 13:00 UTC — that is when the newsroom pushes its main batch.

2026-08-11: 3 articles2026-08-12: 10 articles2026-08-13: 6 articles2026-08-14: 12 articles2026-08-17: 8 articles2026-08-18: 12 articles2026-08-19: 12 articles2026-08-20: 14 articles2026-08-21: 14 articles2026-08-24: 8 articles2026-08-25: 22 articles2026-08-26: 18 articles2026-08-27: 18 articles2026-08-28: 13 articles2026-09-01: 14 articles2026-09-02: 18 articles2026-09-03: 19 articles2026-09-04: 18 articles2026-09-07: 20 articles2026-09-08: 19 articles2026-09-09: 26 articles2026-09-10: 14 articles2026-09-11: 16 articles2026-09-14: 18 articles2026-09-15: 8 articles2026-09-16: 14 articles2026-09-17: 10 articles2026-09-18: 16 articles2026-09-21: 5 articles08-1108-1708-2108-2709-0309-0909-1509-21
bash
curl "https://freenewsapi.ai/v1/stats?host=www.gamesindustry.biz&top=10"

Publishing rhythm

When GamesIndustry.biz actually publishes, by hour of day (UTC) and by day of week — measured from 864 timestamps, not from a schedule they advertise.

00: 00001: 00102: 20203: 00304: 00405: 20506: 40607: 330708: 380809: 290910: 301011: 301112: 321213: 711314: 321415: 221516: 331617: 91718: 171819: 121920: 72021: 02122: 02223: 223
Mon: 59MonTue: 78TueWed: 98WedThu: 81ThuFri: 89FriSat: 0SatSun: 0Sun

Sections

Sections come from the publisher's own markup, present on 15% of their articles.

SectionArticles
entertainment60
technology60

Languages

The site identifies itself under GamesIndustry.biz, www.hongkongnews.net latest rss headlines — separate editions publishing under one domain.

CodeLanguageArticlesShare
enEnglish40546.9%

Latest articles

The 18 most recent GamesIndustry.biz articles in the index — the same rows the API returns, rendered for humans.

"It's sad and devastating" – Black Myth: Wukong's physical publisher is mourning the loss of PlayStation discs
2026-09-21 16:24 UTC
PM Studios has been doing physical game publishing for a long time. In its early days, around 20 years ago, the Las Vegas-based publisher brought the Korean rhythm-action
Tokyo Game Show 2026 celebrated the past, and an uncertain AI future | Opinion
2026-09-21 12:01 UTC
Tokyo Game Show’s 30th anniversary badged itself as "the longest five days of nonstop play", a showcase of the future of gaming. In reality, the event in Japan’s largest
Hideo Kojima "couldn't understand" why Physint "would be on the list of being cancelled" by Sony
2026-09-21 08:35 UTC
Hideo Kojima didn't think Physint " would be on the list of being cancelled " by Sony, as it is "the biggest-selling title [he] could possibly create." Read more
Control Resonant | Critical Consensus
2026-09-18 16:15 UTC
Seven years after launching Control, Remedy returns to a paranatural Manhattan with Control Resonant. Read more
"They've watched so many people lose their jobs, that has an impact" – Managing morale in the wake of layoffs
2026-09-18 15:52 UTC
With tens of thousands of jobs lost across industry in the past few years, to say this is a demoralising time to be working in video games would be something of an unders
Pulling focus: Must AAA pander to the distracted? | Opinion
2026-09-18 13:45 UTC
There's been a lot of talk in recent years about the effect that the inflation of development budgets has had on the industry. As budgets in the hundreds of millions of d
Strauss Zelnick stresses a well-known franchise like GTA still needs marketing: "You always have to go out and create en
2026-09-18 10:22 UTC
Some may argue Grand Theft Auto 6 does not require a marketing campaign, but Take-Two Interactive president Strauss Zelnick emphasised that established brands need to mai
King workers to strike in Sweden following rejection of collective bargaining agreement
2026-09-18 09:51 UTC
Swedish trade unions Unionen and Sveriges Ingenjörer have issued a strike notice against King after executives rejected a proposed collective bargaining agreement last mo
Dredge maker Black Salt Games establishes indie studio Team Trifold under new Saltworks Entertainment label
2026-09-18 08:04 UTC
Dredge creator Black Salt Games has launched a new studio, Team Trifold, alongside a new white-label publisher called Saltworks Entertainment which will provide services
"Every major publisher has approached us to review their old Kinect and Wii catalogue" - Nex Playground is spoilt for ch
2026-09-17 13:00 UTC
With over a million units sold, and approaching a million paying subscribers using them, the next step in Nex Playground's global expansion - backed by fresh investmnent

Harvest it all

Page through the archive by date. from and to accept YYYY-MM-DD or relative values such as now-7d.

bash
curl "https://freenewsapi.ai/v1/search?host=www.gamesindustry.biz&from=now-7d&size=100"

To poll for new material, keep the timestamp of the newest article you saw and ask only for what came after it:

bash
curl "https://freenewsapi.ai/v1/search?host=www.gamesindustry.biz&from=now-1h&sort=date_asc"

Article bodies come with full_text=true. No key, no quota tier, no header — see the search endpoint for every parameter.

Metadata quality

How well GamesIndustry.biz marks up its own pages — useful if you are deciding whether to parse them yourself.

0%
dates from JSON-LD
0%
articles with a byline
15%
articles with sections
—
average page weight

Crawl lag — the delay between publication and the article reaching this index — is 8880 min at the median, 20451 minutes at the 90th percentile.

Similar publishers

Comparable outlets in the same language. Those without a page here yet link straight to their slice of the API.

FAQ

Does GamesIndustry.biz have an official API?

Not a public one. This endpoint is the practical alternative: their articles as structured JSON, with title, lead, publication time, section, byline and a link back to the original.

How do I get their RSS feed?

Most publishers expose one at /rss or /feed, but feeds carry only the last few dozen items and drop them within hours. This index keeps 864 of their articles and lets you filter by date, language and section.

How many articles does GamesIndustry.biz publish per day?

14 on a median day, measured across 29 days.

Can I use this commercially?

The API is free and unauthenticated. What you may do with the content is between you and the publisher: we return metadata, a lead paragraph and a link, not a licence.